Auxiliary Controls—Preferred Assignments

PC10857TK-UN-01MAR10
Auxiliary Controls allow an implement to request a preferred
assignment for a specific input. The preferred assignment depends
on the input device and implement configuration.
Example:
A joystick (4 inputs) and an implement (4 functions) are connected
to the vehicle.
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Input 1 = function 1
-
Input 2 = function 3
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Input 3 = function 2 and 4
-
Input 4 = not assigned
In this example the implement requests function 3 to be mapped to input 2 and both functions 2 and 4 to
be mapped on input 3. Input 4 remains blank.
This is called a preferred assignment and is requested by the
implement as soon as implement and input device are connected. Once
an assignment has been changed by the operator, the implement may
store the mapping as the new preferred assignment for this particular
configuration. If joystick and implement are disconnected and reconnected
at a later date, the implement is able to reload the assignments again.

PC10857WM-UN-01JUN10
Display Settings - Auxiliary Controls
A - Single Assignment Icon
B - Assignment Lock Icon
Based on input device and/or implement requirements the assignments
may be limited:
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The single assignment icon (A) can be set by an auxiliary function
and/or input.
-
If an implement function sets a single assignment icon, it can
only be mapped separately to ONE button of the input device and no
additional function can be assigned to this button.
-
If an input sets a single assignment icon, it can only be mapped
to ONE implement function.
-
The assignment lock icon (B) states that the assignment is requested
automatically by the implement and can not be set manually by the
operator.
Depending on the implement functions, the preferred assignment
can also differ between the implement manufacturers.
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OUO6050,0001244-19-20100601
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